Friday, August 23, 2019

AI for early detection of Customer Experience Fatigue and effective extension of CX lifecycle


As we discussed in my previous blog, CX Lifecycle Management for continuous improvement in Customer Experience and revenue/customer, 
 https://personalandprofessionalexcellence.blogspot.com/2019/07/cx-life-cycle-management-for-continuous.html?_sm_au_=iVVWwvDnr4MNHqqF,  Customer experience follows life cycle similar to product life cycle and we can extend this lifecycle through right interventions at right time. We also discussed that time for intervention is critical and determined by the time when Customer Experience Fatigue sets in. Just to refresh, Customer Experience Fatigue is defined as the time and stage when the experience, which once thrilled customers does not excite them anymore and they start looking for something more, something different. This provokes customers to try out a different experience offered by competitors and company start losing customers along with associated revenue.  The fig. below depicts the CX lifecycle and the stage where Customer Experience Fatigue Kicks in.
It is critical for any company to identify this point in the lifecycle of their CX initiative. Earlier the detection, higher the time available for the company to design and introduce new initiative for extension the life cycle. Any time before position “A” would be a good time. “B” is the tipping point where the decline starts. If company is not able to introduce the intervention before this, reviving the life cycle starts becoming difficult. Once it crosses “C”, the efforts for reviving the life cycle grow exponential and slowly it becomes impossible to revive the life cycle and company sees disproportionate decline in customers as well as revenue.
Critical questions that come to mind are,
·         Can we detect this fatigue?
·         Can we predict it much before it sets in?
·         Do we know reasons for the fatigue which we can address in the next intervention?
The answer is YES for all the three questions. I believe that the recent developments in AI & Machine Learning can help us to detect this fatigue earlier than it sets in. Let us look at two scenarios, first a physical intervention at the store location and second, an online intervention through the website carried out by the company to improve their customer experience and see how AI could be used to predict CX fatigue before it sets in.
Instore Intervention: Let us assume that a Retail / Grocery store introduces a “Creche for pets” at its stores so that the customers can leave their pets at this creche and do their shopping without any worries or time limits. To sweeten this initiative, the stores does not charge any money for this service for all their loyalty customers for certain time (could be little more than the average time taken by a customer to shop in the store so that he/she can do some small errands beyond grocery shopping also) and charge fees beyond this time. Customers who do not have loyalty card, either can create one on the spot or can pay a deeply discounted fee per hour.
The idea here is that the customers can spend time leisurely in the store and can browse through additional isles/ products and thus buying something which he/she does not buy normally increasing the revenue. This initiative will also attract new customers to the store and generate additional revenue. The incentivization through Loyalty cards (which is typically free) will help us collect/analyze the data about customers, their buying patterns, choices, other habits like typical basket of customer during every trip and many more. 
Proof of the pudding is in eating, and ultimate reason for introduction of intervention is to increase revenue. So, if revenue behavior can be modelled, one can predict the future behavior, thus give an early indication of fatigue. The model could be built using input parameters like footfalls in pet creche, existing v/s new customers, time spent in the shop by customers using pet creche or otherwise, shopping basket of loyal customers using pet creche and before pet creche was introduced,  Shopping preferences and time spent in different aisles,  age, gender, race, fitness, etc. obtained from loyalty and computer vision through multiple cameras in the store. Overall revenue can be considered as output. The system can create Neural Networks to build the relationship between various input variables described above & Revenue and tweak it continuously as it learns. It will help predicting the revenue trend. If this model is complemented with Information from social media interactions, the model could also factor in the impact of social media chatter on the experience and ultimately on revenue.  
Website intervention: Let us assume that a retailer wants to introduce an online only clothing range for adults and young adults (male and female) and creates a feature on the website using computer vision so that the customer can try out a dress virtually. With click of button, they can see the image of them wearing the selected dress as if they are trying out the dress and looking themselves in the mirror. Company also wants to provide a special service at a charge to alter the dress to some extent and create a super fit dress for the customer at much cheaper price than a tailored one. Silver lining could be added through a discount for trying the dress virtually before buying it through the site.
This will eliminate the hesitation in the minds of customer of online buying without trying it out as well as almost eliminate the hassle involved in return/exchange. A BIG relief for customer and lots of savings for the company. Expectation is that after a big splash in the media and social media regarding this intervention, it is expected that existing customers will try this new feature and buy some more cloths. It will also attract new customers who are attracted to the convenience and features provided by this intervention and buy new cloths. Revenue will show a positive movement.
Similar to earlier example neural networks could be created using inputs like cloth purchases after using the feature and without using the feature, customers purchasing cloths using this feature v/s those otherwise, Customers extending their purchases beyond cloths to other items available on the web site, age, race, gender, region, number of trials before a buy, etc. and out put as revenue from online cloth sales. This will help predict the revenue behavior in future to identify the fatigue in advance.
Once the company is able to predict the CX fatigue, they can get another intervention ready for introduction at an appropriate time. Company actually can build another algorithm using results of multiple interventions and their impacts vis a vis customer characteristic to identify the features that the next intervention should contain or if the intervention has certain features, how will it impact the revenue.
In summary, Customer experience has a life cycle of Introduction-Growth-Maturity-Decline. Every intervention created by company will flow through these phases and will stop giving any results in due course. An injection of new intervention at right time can restart the life cycle and enable companies to maintain higher customer experience as well as higher revenue per customer. AI can be very useful in predicting the intervention point early through tracking of CX fatigue as well as defining features for next intervention. Thus, company can continuously extend the CX lifecycle and maintain positive trend in revenue.   

Ref for reading:
Customer Experience Improvement using Differentiated Needs Pyramid (Maslow’s theory)
Predictability in Customer Experience Improvement – A Perspective for Grocery Retail Industry


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